Bloggies Breakdown: Round 1
After The Bloggies Blog Bath: Who won? And by how much?
Bloggies Round 1
If you're reading this, it means round 1 of The Bloggies is over. The playing field has been reduced by half, and voting for the next round has begun. I've broken every category into its own section. You can find the results in this post, or by visiting this year's official home page, which includes the next round of voting.


Advice Category
This category includes advice for play, prep, publishing, and more.
Round 1 Voting Breakdown:
This category includes advice for play, prep, publishing, and more.
π Writing Rooms in Pairs: 61.3%
Leonard Cohen's Advice for Novice OSR Referees 38.7%
Got no game: Should your module be system agnostic? 35.2%
π Ten Intangible Tips for Development Editing Your RPG Manuscript 64.8%
π A Lock With No Key: Designing Obstacles for OSR Play 50.3%
Donβt Write Lore, Write Tables 49.7%
Pocket-Sized Powder Kegs 40.3%
π make better mind pictures 59.7%
π How to Replicate Over/Under 51.1%
In Praise of Prep 48.9%
π Look Before You Leap 51.5%
Just Tell Them What They Need! 48.5%
How I Do Play by Post 39.4%
π Action-Oriented Interaction 60.6%
π Less Combatβ¦ More Obstacles 53.6%
Treat Illusions As You Would Any Other Lie: No Rolls 46.4%

Critique Category
This category includes critical analysis of books, games, adventures, and more.
Round 1 Voting Breakdown:
Barkeep on the Borderlands: A Review 40.4%
π Mausritter, Wargame 59.6%
π Playing the Chaplain's Game 53.6%
The Isle: The Review (Mostly) 46.4%
Doing a Cool Move 46.8%
π Review of Initiative Methods 53.2%
π B1 and Toyetic Dungeon Rooms 56.2%
The D&D 4th edition renaissance: A look into the history of the edition, its flaws and its merits 43.8%
π Monster, Maiden, Madonna, Medusa 57.9%
Expressionism in Practice: A Case Study of Triangle Agency 42.1%
π How Jennell Jaquays Evolved Dungeon Design, Part 1: Pre-Jaquays Dungeons 66.7%
Who Up Tunneling Them Trolls? 33.3%
The Combat Conundrum: how violence actually works in mothership. 46.6%
π Arthurian Mysticism and Violence: a Mythic Bastionland Analysis 53.4%
Review: The White Horse of Lowvale 42.7%
π I Read Spine 57.3%

Gameable Category
This category includes ready-to-use rules, monsters, and more.
Round 1 Voting Breakdown:
A mental inventory for occult horror campaigns: an HPless system 35.2%
π RANDOM ENCOUNTER TABLES AS ADVENTURE RAM: Adding βMemoryβ To Encounter Checks 64.8%
Scooby Doo as Post Apocalyptic RPG Setting 48.5%
π Stacking The Deck β Mining Fallout: New Vegas for TTRPG Setting Ideas 51.5%
π Promises - a Mythic Bastionland House Rule 54.9%
Leverage & Rapport: A Simple Social Mechanic 45.11%
π Letβs Make a Forest 55.3%
Generating Jaquaysed Dungeons (1.5) 44.7%
π 1d20 Diegetic Rules, 1d20 Hypo-Diegetic Rules 54.3%
What do people know about the Mythos? 45.7%
π Just Use Bearsβ¦ Or Wolves, Dragons or Spiders 53.6%
Wilderness Stocking - Expanded 46.4%
Castle Claus: The Keep on the North Pole 27%
π Anti-colonial Dungeon 73%
π [HMTW] Using Divination to Generate a Character 50.7%
The Elemental Plane of Plastic 49.3%

Theory Category
This category is all about systems, mechanics, gameplay, and more.
Round 1 Voting Breakdown:
Baseline Worldbuilding 41%
π WHY MEGADUNGEONS? A Campaign Structure for Modern Lives 59%
π Everything is Pointcrawl! 56.1%
Making Hacking an OSR Style Problem 43.9%
π Why Orcs? Or, Why Do I Love Orcs? 53%
Why I Like Binary Resolution Systems 47%
π The Star-Pattern: a Pitfall of GMing 58.8%
Books [Verb] Play 41.2%
Tumbling Down the Rabbit Hole: The Case for Pitcher Plant Dungeon Entrances 43.3%
π The 10 Types of Special Rooms 56.7%
The Languages of D&D Imply a Specific Setting 46.7%
π There is a point to Tom Bombadil (or how I approach lore) 53.3%
Conflict as Motivation and Resolution 49.3%
π Combat As My Balls 50.7%
Does Super Mario Bros. (1985) Have Rules? 44.2%
π [An OSR Pattern] One, Two, or Three Exits 55.8%

Meta Category
An all new category for ideas about taxonomy, creativity, and beyond.
Round 1 Voting Breakdown
π Mapping the Blogosphere 72.7%
Reviews: What Are They Good For? 27.3%
π The OSR Onion 55.1%
What is an OSR? 44.9%
The Expressionist Games Manifesto 49.2%
π The 1E Manifesto 50.8%
A Mask That Eats Into Your Face: Honesty in the Work 36.2%
π Donβt wait to create, donβt wait to learn 63.8%
π Close and Distant Playstyles 57.7%
6 Bluey Episodes Every Game Designer Should Watch 42.3%
π Faggot Games: An Urgent Warning 52.7%
On Categorization, Rule Buckets, and Diegesis 47.3%
Samβs Three-Question Taxonomy 49.6%
π the default dungeon is colonial 50.4%
Thinking About Actual Play as Non-Fiction 36.6%
π The Five Laws of Roleplaying Games 63.4%
Conclusion
That's everything for Round 1. If you're reading this, that means round 2 is already underway. You can find the latest news, standings, and voting at this year's Bloggies homepage.
Godspeed, Bloggies Voters.


