Explorateur
The Explorateur: Issue #13
Monthly design jams, critique, theory, and inspiration for tabletop rpg designers by rpg designers. Vetted. Looted. Curated.
Education
User-friendly layout definitions for tabletop rpg designers.
Education
How to reach out to blogs, pods, and media outlets, and the 5 things creators can do to promote their work in a more community-minded way.
Critique
A 4-part series on rpg awards, how they're designed, and what they mean for the rpg industry with a behind-the-scenes breakdown and critique of the Ennies.
A 4-part series on rpg awards, how they're designed, and what they mean for the rpg industry with a behind-the-scenes breakdown and critique of the Ennies.
Do we have good communities, how can we build better ones, and what role do award shows have in community-building?
What is accessible design? Why is it important? And how can we get more of it in tabletop game design?
Beginner tips and tricks for setting up, arranging, and pairing your game's typography.
A not so short tour of your rpg's layout, its different parts, and how to use them.
Bespoke adventures, tools, and resources for tabletop game designers.
An in-depth look at the Ennie Awards, its process, design, and role. Part 1. What is the goal of this series and why?
An insider's look into the 2025 Ennie Awards. Part two. What is the award process like behind closed doors, and how do the judges select nominees?
An insider's look into the 2025 Ennie Awards. Part three. How does the structure of the Ennies determine its outcomes? And what does it mean for others?
An insider's look into the 2025 Ennie Awards. Part four. What's the point of an rpg award show? And what do we want to see in the future?
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Late to the bandwagon. Just in time to talk about books, movies, and games.
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
A coral-encrusted pulp-fantasy adventure. Designed for Cairn 2E. | PWYW
How to apply, what to expect, and everything else you need to know from one judge to another.
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Tired of using free fonts? Here are 10 foundries and type designers who make and sell quality typefaces and fonts for indie-level budgets.