The Explorers' Awards Debrief
A 4-part series on the Ennie Awards and what it can teach us about rpg awards. A behind-the-scenes tour and breakdown from a former judge.

The Awards Debrief in brief.
After one year of judging, three months of drafts, and four days of posting, the awards debrief is finally complete. 15,422 words and 60-minutes of reading. It's finally over, I will no longer feel obligated to shed light on the Ennies. If you've been following along, thank you. This has been a lot of work and wouldn't be possible without other nerds to share it with.
If this is your first time hearing about the Ennies post-mortem, congratulations. You now have something to do besides work this week. Below, you'll find all four articles in the series. Plainly presented with each article getting progressively more inside-baseball than the last. If you make it to the final article, you belong to a rare class of sicko. You are not alone.
Here they are in proper reading order:




What's next in awards-posting?
Hopefully nothing. I've spent a lot of time writing this series. It has consumed most of my productive and creative bandwidth. I don't regret it, mind you, the project was (and still is) important to me. People should know about their community's institutions. That said, I feel a lot lighter without the experience hanging over me. Now I'm free to redirect my energy to the things this studio is known for—grid-gazing and theory slop.
What you can do to help out Explorers.
Please share, like, and comment on this series. Your engagement helps this project find more people, which I hope results in meaningful change within our industry. There are so many opportunities and ideas floating around that deserve conversation.
Thanks again for reading, enjoy the debrief, and never stop exploring.
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