
Explorateur
The Explorateur: Issue #10
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Explorateur
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Shop
A coral-encrusted pulp-fantasy adventure. Designed for Cairn 2E. | PWYW
Education
How to apply, what to expect, and everything else you need to know from one judge to another.
Explorateur
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Education
Tired of using free fonts? Here are 10 foundries and type designers who make and sell quality typefaces and fonts for indie-level budgets.
Explorateur
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.
Education
Every adventure's puzzle should have multiple solutions. In this article, we figure out how to give all of our metaphorical locks a ring of keys.
Critique
A design delve into the adventure, The Royal Art Gallery Heist, and how its brevity gives it certain advantages.
Education
Can't do an accent? Join the club. Here's how I roleplay without them.
A d66 table of things you might find under the pope's hat. A blogclave post with links to other blogging cardinals.
Critique
A design delve into three zine-sized settings and their use of risograph printing.
Explorateur
Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.