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Clayton Notestine

Clayton Notestine
Two arrows pointing in the same but diverging directions with a smaller arrow pointing in the complete opposite direction. It reads: Can an rpg be usable and fun to read?

Theory

False Dichotomies of RPG Design

Tabletop rpg design is plagued with either-or fallacies. "A book can be usable at the table, or it can be fun to read," is just one of them.

23 Apr 2025
The title "Designing a logo for an rpg newsletter" arranged so that it looks like the title itself is being designed in adobe.

Education

Designing a logo for Carouse, Carouse!

How I made the branding for Carouse, Carouse! A monthly party of an rpg newsletter full of rpg links, ideas, and gameable content.

15 Apr 2025
A black table with maps, sketches, pencils, a compass, and more piled on top.

Explorateur

The Explorateur: Issue #6

Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.

01 Apr 2025
An RPG's Guide to Surviving Shipping

Education

An RPG's Guide to Surviving Shipping

Which rpgs survive the journey to my house? It depends on the packaging.

19 Mar 2025
A bunch of cartoonish heads on a dark background. One is dead. The title reads, "Why combat is a fail state in osr play."

Theory

Why Combat Is a Fail State

Revisiting the old-school maxim "Combat is a fail state" and redefining what it means at my table and as a design theory for the OSR.

12 Mar 2025
A black table with maps, sketches, pencils, a compass, and more piled on top.

Explorateur

The Explorateur: Issue #5

Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.

01 Mar 2025
"How we design a gaming community" on a row of silhouettes.

Theory

How Do We Design a Gaming Community?

Do we have good communities, how can we build better ones, and what role do award shows have in community-building?

25 Feb 2025
A black table with maps, sketches, pencils, a compass, and more piled on top.

Explorateur

The Explorateur: Issue #4

Monthly design discoveries for tabletop rpg designers including jams, critique, theory, and tools. Vetted. Looted. Curated.

01 Feb 2025
The Bloggies 2025 header image with the competition's mascots on a gold background.

Vote in the Bloggies

The Bloggies 2025 are almost over. Read my synopsis on the nominees. Mark your calendars. And celebrate rpg blogging!

25 Jan 2025
Arrows representing the rules converge on the outline of a character.

Theory

The Meta-First Way

An alternative (and experimental) approach to roleplaying games that does what fiction-first systems cannot.

21 Jan 2025
"Stop hiding the apes in your rpg" laid over a half tone print of Planet of the apes.

Education

Stop Hiding the Apes in Your RPG

How to show the cool and important parts of your game without muddling the work, burying the lede, and creating more noise.

07 Jan 2025
A black table with papers on it. An Explorers Design membership card, coins, a sword, and pools of blood.

Explorateur

Explorers Design in Review

A 2024 retrospective, the best Explorers Design articles of the year, and plans for the future.

03 Jan 2025
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Explorers Design

Explorers Design

Bespoke adventures, tools, and resources for tabletop game designers.

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Explorers Design

Bespoke adventures, tools, and resources for tabletop game designers.